ICLMC 2014 - 2014 3rd International Conference on Language, Medias and Culture - ICLMC2014
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Website http://www.iclmc.org/ |
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Category Language;Medias;Culture
Deadline: November 25, 2013 | Date: April 12, 2014-April 13, 2014
Venue/Country: Seoul, South Korea, South Korea
Updated: 2013-10-22 17:50:03 (GMT+9)
Call For Papers - CFP
2014 3rd International Conference on Language, Medias and Culture - ICLMC2014 is the premier forum for the presentation of new advances and research results in the fields of theoretical, experimental, and applied Language, Medias and Culture. The conference will bring together leading researchers, engineers and scientists in the domain of interest from around the world. Topics of interest for submission include, but are not limited to:Original contributions are solicited on topics covered under broad areas such as (but not limited to):The Knowledge Base of Language Teacher EducationSocial, Cultural, and Political Contexts of Language Teacher EducationCollaborations in Language Teacher EducationPractices of Language Teacher EducationThe transformative nature of the role of language and communication in human cognitionThe analysis of language and language use as providing a window into non-linguistic cognitive processes and structuresThe relationship between linguistic structure and cognitive processesInput and output of large character sets of Asian languagesTypesetting and font designs of Asian languagesAsian character encoding and compressionMultimodal representations and processingVoice input and outputPhonology and morphologyLexical semantics and word senseGrammars, syntax, semantics and discourseWord segmentation, chunking, tagging and syntactic parsingWord sense disambiguation, semantic role labeling and semantic parsingDiscourse analysisLanguage, linguistic and speech resource developmentEvaluation methods and user studiesMachine learning for natural languageText analysis, understanding, summarization and generationText mining and information extraction, summarization and retrievalText entailment and paraphrasingText Sentiment analysis, opinion mining and question answeringMachine translation and multilingual processingLinguistic, psychological and mathematical models of language, computational psycholinguistics, computational linguistics and mathematical linguisticsLanguage modeling, statistical methods in natural language processing and speech processingSpoken language processing, understanding, generation and translationRich transcription and spoken information retrievalSpeech recognition and synthesisNatural language applications, tools and resources, system evaluationAsian language learning, teaching and computer-aided language learningNLP in vertical domains, such as biomedical, chemical and legal textNLP on noisy unstructured text, such as email, blogs, and SMSLanguage Change and VariationRole of English and Asian languages in globalised contexts New Varieties of EnglishEnglish for Specific Purposes (ESP)Language, Identity and CultureLanguage and LiteratureLanguage and Popular CultureLiterature and FilmLanguage and PowerLanguage and GenderLanguage and the New MediaLanguage, Culture and TranslationNew Writings in EnglishWomen’s WritingsTeaching of Language and LiteratureTeaching and Learning of English as a Foreign/ Second LanguageEffective Teaching Methodologies in Language and Literature ClassroomsInterdisciplinarity in Language Teaching and LearningAssessment Practices to Language and Literature TeachingTeaching TranslationLanguage and ICTTheoretical research on forensic linguisticsLegal discourse analysisLegal translation and courtroom interpreting The application of forensic linguisticsResearch on legal language teachingConstruction of corpus for forensic purposesSpecial hardware and software for Asian language computingInteractive Design for Entertainment Aesthetics, Ontology and Social Reflection Art, Design and Novel Media Augmented, Virtual and Mixed Reality Computer Animation Computer Games and Game Based Interfaces Digital Storytelling and Interactive Television Education, Training, and Edutainment Technologies Entertainment and Healthcare Image/Video Processing Techniques for Entertainment Interactive Computer Graphics Mobile Entertainment via e.g. Mobile Phones, PDAs etc Modeling Techniques for Games Narrative Environments and Intelligent Medias New Genres, New Standards Novel and Evolutionary Platforms / Hardware Devices Pervasive Entertainment and Game-Playing Robots and Cyber Pets Social and Human Factors of Entertainment Self Reflecting Entertainment Simulation Applications of Games, and Military Training Sound, Music, Creative EnvironmentsSUBMISSION METHODS:Formatting Instructions (DOC)1. Electronic Submission System; ( .pdf)https://www.easychair.org/account/signin.cgi?conf=iclmc2014If you can't login the submission system, please try to submit through method 2.2. Email: iclmciedrc.org ( .pdf and .doc
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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