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    CGAT 2014 - 7th Annual International Conference on Computer Games, Multimedia and Allied Technologies (CGAT 2014)

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    Website http://www.cgames.com.sg | Want to Edit it Edit Freely

    Category Computer Games; Multimedia; Allied Technologies; GSTF; 2014 Conference; Singapore

    Deadline: January 20, 2014 | Date: March 24, 2014-March 25, 2014

    Venue/Country: Singapore, Singapore

    Updated: 2013-12-30 20:36:12 (GMT+9)

    Call For Papers - CFP

    CONFERENCE THEME - SPECIAL TRACKS

    1. Computer Games, Multimedia ? A discussion not only about the components and designs (software and hardware) of computer games and multimedia but also on its’ social implications such as censorships and regulations, education, and training. This would also be a platform to gather future trends and visions on multimedia games, strategies and troubleshooting.

    2. Cloud Computing and Virtualization ? Discussions on the value of cloud computing, theoretical and historical analyses and comparisons of different cloud business models and applications. This will also include discussions about the incubation process of IT Virtualization, security and future trends.

    3. Web Technologies and Internet Applications ? Discussions on the emerging and future trends on web technologies and internet applications. Education and training are also one of the key areas to be emphasized on this topic.

    4. Social Computing and Behavioural Modelling ? Discussions on evolution and historical influences of social computing, applications and behavioural modelling and all its implications. Public may also present their opinions on trending topics and case studies.

    5. Enterprise Resource Planning & Supply Chain Management ? Discussions on ERP and Supply Chain Management performance, security, and maintenance. Topics would also include processes and implementations, tactics and strategies to adapt.

    6. Mobile Communications, Networking and Applications ? -Discussions on soft components of mobile networking and applications together with its systems, networks, mobile computing and network security. Major innovations and future trends would be one of the most trending topics for this area in which all mobile users can easily relate to.

    Key areas of focus (but not limited to):

    -Computer Games,Multimedia

    -Cloud Computing and Virtualization

    - Web Technologies and Internet Applications

    - Social Computing and Behavioural Modeling

    - Enterprise Resource Planning & Supply Chain Management

    - Mobile Communications, Networking and Applications

    - Network Technologies & Communications

    A) Computer Games, Multimedia

    Optoelectronic instrumentation, measurement and metrology

    Gaming - Mobile, PC, Online, Console

    Aesthetic Approaches to Game Design & Development

    Storytelling and Narrative Landscapes

    Design Documentation

    Games Simulations and Dynamic Models

    Interactive Simulations

    Tools and Systems for Games and Virtual Reality

    Intelligent Agents and Gamebots

    Gaming ? Hardware and Accessories

    Graphics & Visualisation

    Texture and Shader Programming

    Stereographics in Real Time

    Cinematography

    Sound Design and Music Systems

    Multichanel Audio

    Audio Techniques for Racing Games

    Media Theory

    Interactive Dynamic Response for Games

    Mapping the Mental Space of Game Genres

    Cultural and Media Studies on Computer Games

    Experiential Spatiality in Games

    Player Behavior and Consumer Demographics

    Game Development Contract Outsourcing

    Project Funding and Financing

    Social/Humanities Aspects of Games

    Cheat Codes -To Cheat or Not to Cheat

    Mobile and Multiuser Games

    IPTV and Service Convergence

    Pay-As-You-Play and IPTV

    Academic Courses for Game Design & Development

    Multiuser Virtual Environments (Muves) in Education

    Learning to Play or Learning through Play

    Game Security

    Games and Intellectual Property Rights

    Laws, Regulations, Certifications and Policies for Gaming

    Censorship of Video Games Content

    Artificial Intelligence in the Context of Gaming

    Art, Design and New Media

    Education, Training, and Edutainment Technologies

    Human Factors of Games

    Sound and Music

    3D Geometric models

    B) Cloud Computing and Virtualization

    Understanding the Cloud

    The Dark Side of Clouds

    Building Great Companies on the Cloud

    Operating Systems

    Kernel-Exchange Modules

    Control Services

    Distributed Composite Services

    Basic Services

    Application Exchange Modules

    Cloud Enterprise

    IT Security Delivered from the Cloud

    Ahead in the cloud - The power of Infrastructure as a Service

    Dynamic Deployment & Scalability for the Cloud

    A Novel Approach to Cloud Networking

    Cloud Architecture

    The Benefits of Cloud Storage

    Cloud Computing Applications

    Distributed Infrastructure

    Getting Ready for Cloud Computing - IT Strategy, Architecture and Security Perspective

    The Business Value of Cloud Computing & Virtualization

    Leveraging Endpoint Virtualization

    Compliance in the New Age of Virtualization and Securing the Benefits of Virtualization 2.0

    Enabling Disaster Recovery for any size business

    The impact of IT Virtualization on Applications and Networks

    Virtual Desktop Delivery

    Potential of Virtualization

    Managing Virtualization with IT Process Automation

    Troubleshooting your virtual Infrastructure

    Controlling Virtual server sprawl

    Virtualization Management Futures

    Agent-based Cloud Computing and Cloud Economy

    Cloud Business Models

    C) Web Technologies and Internet Applications

    Web Technologies and Applications

    Web Services based Systems and Applications

    P2P Systems and Applications

    Virtual Environments and Web Applications for eLearning

    D) Social Computing and Behavioural Modeling

    Theories of Social Computing

    Psycho-cultural situation awareness

    Social Network Analysis and Mining, Semantic web

    Group formation and evolution

    Social Behavior Modeling

    Cultural patterns and representation

    Human machine Interactions

    Social conventions and social contexts

    Social Intelligence, Social Cognition

    Causal, and non-linear relationships

    Social Computing Applications

    Modeling, projection, and forecasting

    Analytic approaches

    Social network analysis and mining

    Group interaction and collaboration

    Machine Learning, Information Retrieval, Artificial Intelligence in Social Contexts

    Group representation and profiling

    Trust, Privacy, Risk and Security in Social Contexts

    Cultural modeling and dynamics

    Social Engineering, Tools, and Case Studies

    Influence process and recognition

    Services Science, Quality, Architecture, Management, and Tools

    Public opinion representation

    Social System Design and Architectures

    Search, data, and inference

    E) Enterprise Resource Planning & Supply Chain Management

    ERP performance measurement and optimization

    Business case quantification and solution implementation

    Obstacle identification and solution implementation

    Supply Chain Management-Decision intelligence

    The life cycle of ERP & SCM

    ERP Security and Control

    ERP embedded Controls

    Process ERP

    Problems in planning for an ERP project

    ERP Implementation- a challenge to succeed

    ERP Readiness and Relevance Assessment

    Lean International Supply Management

    Procurement Tactics for Managing through Crisis

    Supply Chain Risk Management and Mitigation

    Supply Chain Organization Structure and Strategy

    Supply Chain Information Systems

    Supply Chain planning

    Analyzing Supply Chain Information Flow

    Supplier Network Collaboration

    Global Sourcing Operations

    Strategic Supply Chain Management

    Six Sigma Techniques

    Economics of multi-node/multi-national supply chain

    Supply Chain Performance Management

    Business Process management & improvement

    F) Mobile Communications, Networking and Applications

    Mobile computing and wireless networking

    Solutions to low power and energy limitations

    Design, implementation, and evaluation of wireless systems and mobile applications

    Algorithms / models for wireless networks and mobile applications

    Measurements and performance evaluation of mobile and wireless networks

    Cross-Layer Optimized Wireless Networks

    Multimedia over Wireless

    Next Generation Mobile Networks

    Wireless LANs and Wireless PANs

    Wireless mesh networks

    Cellular data networks

    Delay-tolerant networks

    Mobile ad hoc networks

    Personal area networks

    Vehicular networks

    Wireless Sensor Networks

    Smart Wireless Sensors

    Ad hoc Networks

    Wireless Security

    Wireless IP networks

    Seamless Mobility in Cellular Networks

    Satellite-based Systems

    Wireless QOS

    Coding and Modulation

    Wireless and Mobile applications

    Wireless sensor network architectures

    Semantic wireless sensor networks

    Security and privacy in wireless sensor actuator networks

    Wireless Emergency and Security Systems

    Broadband mobile communication systems

    Wireless technologies for sensors

    Transmitters and receiver components

    Bluetooth technologies

    Developments in RF

    Home networks

    Mobile intelligent networks

    Security aspects

    Mobile intelligent networks

    Mobile Computing Devices

    Peer to Peer Tuning

    Communications Software and Services

    Mobile Computing Systems

    Social networking applications

    Vehicular Networks

    QOS in Networks

    Localization in Ad-hoc Networks

    Convergence issues

    3G/4G Networks

    Wireless Communications

    Space-Time, UWB, MIMO and Adaptive Antennas

    OFDM, CDMA and Spread Spectrum

    Modulation, Coding and Diversity

    Signal Processing for Wireless Communications

    Channel Model and Characterization

    Multi-Hop and Cooperative Communications

    Interference Cancellation and MUD

    Radio Resource Management and Allocation

    Cognitive Radio and Software Defined Radio

    Satellite & Space Communications

    Multimedia Communications

    Multiple Access Techniques

    Optical Communications Network Technologies

    Wireless & Mobile Networking

    Wireless Sensor Networks

    Cognitive Radio Networks

    Ad Hoc, Sensor and Mesh Networking

    Networking and Information Security

    Network Protocol and Congestion Control QoS

    Mobility, Location and Handoff Management

    Capacity, Throughput, Outage and Coverage

    Multimedia in Wireless Networks

    Optical Networks and Systems Services and Application

    Emerging Wireless/Mobile Applications

    Context and Location-Aware Wireless Services

    Wireless Telemedicine and E-Health Services

    Intelligent Transportation Systems

    RFID Technology and Application

    Cognitive Radio and Sensor-Based Applications

    Content Distribution in Wireless Home Environment

    Service Oriented Architectures, Service Portability

    SIP Based Services, Multimedia and Middleware

    Innovative User Interfaces for Multimedia Services

    G) Network Technologies & Communications

    Ad hoc mobile networks

    Addressing and location management

    Broadband access technologies

    Capacity planning

    Cellular and broadband wireless nets

    Cognitive radio networking

    Congestion control

    Content-based network service

    Cross layer design and optimization

    Cyber‐physical systems and networks

    Data center and cloud networks

    Denial of service mitigation and prevention

    Delay/disruption tolerant networks

    Dynamic spectrum management

    Energy‐efficient networks

    Future Internet design

    Grid networks

    Implementation and experimental testbeds

    Medium Access Control (MAC) protocols

    Middleware support for networking

    Mobility models and mobile networks

    Multicast, broadcast and anycast

    Multimedia protocols and networking

    Network applications and services

    Network architectures

    Network coding

    Network control

    Network management

    Network measurement, simulation and emulation

    Online social networking

    Optical networks

    Peer‐to‐peer networks

    Power control and management

    Pricing and billing

    Quality of service

    Resource allocation and management

    RFID networks and protocols

    Routing protocols

    Scheduling and buffer management

    Security, trust and privacy

    Self-organizing networks

    Sensor networks and embedded systems

    Switches and switching

    Topology characterization and inference

    Traffic measurement and analysis

    Traffic engineering and control

    Vehicular, underground and underwater networks

    Virtual and overlay networks

    Web services and performance

    Wireless mesh networks and protocols


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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