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    ARTSIT 2017 - 6th EAI International Conference οn ArtsIT, Interactivity & Game Creation, (ArtsIT 2017)

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    Website http://artsit.org/2017/show/home | Want to Edit it Edit Freely

    Category Conference

    Deadline: May 31, 2017 | Date: October 30, 2017-October 31, 2017

    Venue/Country: Heraklion-Crete, Greece

    Updated: 2017-03-20 22:50:01 (GMT+9)

    Call For Papers - CFP

    CALL FOR PAPERS

    6th EAI International Conference οn ArtsIT,

    Interactivity & Game Creation, (ArtsIT 2017)

    OCTOBER 30–31, 2017 HERAKLION - CRETE – GREECE

    http://artsit.org/2017/show/home

    SCOPE

    ArtsIT, Interactivity & Game Creation 2017 is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to arts in their works. Since 2009 the event has become a leading scientific forum for dissemination of cutting-edge research results in the area of Arts, Design & Technology – now extended to include the open related topics Interactivity and Game Creation.

    IMPORTANT DATES

    • Full Paper Submission deadline: May 31, 2017

    • Notification and Registration opens: June 30, 2017

    • Camera-ready deadline: July 30, 2017

    • Conference Dates: October 30 - 31, 2017

    TOPICS

    The call for papers is aimed at people across a wide spectrum of interests and disciplines:

    • Games, Interactivity,

    • Virtual Reality and Augmented Reality,

    • Gamification,

    • Interactive Art (innovative interactive installations)

    • Augmented Performing Arts (innovative performances and shows enhanced by ICT technologies), Augmented Reality applications in art and design.

    • Information visualization,

    • Big Data,

    • Applications and interfaces for Mobile Devices,

    • Virtual worlds, Metaverse, Avatars and Presence.

    • Multimedia, Image Processing, Digital Photography.

    • Audio Art, Sound Design.

    • New Media Technologies

    • Corporeal Art/Design Systems (sensors, wearable computing, motion tracking etc.) Generative/Aleatoric Systems.

    • Media Archeology.

    • Virtual Museums and Curatorial Practices.

    • Theoretical Studies and research output that resides at the intersection of the fields of art, design and technology.

    PAPER SUBMISSION

    Papers should be submitted via Confy system. Please follow instructions on initial submission and in author's kit when submitting your paper.

    All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world's largest scientific libraries.

    "Proceedings are submitted for inclusion to the leading indexing services: EI, ISI Thomson's Scientific and Technical Proceedings at Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI's own EU Digital Library (EUDL).

    " Accepted Authors will be invited to submit an extended version of their work to Special Issue in EAI Endorsed Transactions on Creative Technologies.


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
    Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.