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    ITU K 2021 - ITU Kaleidoscope 2021 - Connecting physical and virtual worlds

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    Website https://www.itu.int/en/ITU-T/academia/kaleidoscope/2021/Pages/default.aspx | Want to Edit it Edit Freely

    Category ITU K 2021

    Deadline: June 27, 2021 | Date: December 06, 2021-December 10, 2021

    Venue/Country: ONLINE, Switzerland

    Updated: 2021-03-23 23:16:01 (GMT+9)

    Call For Papers - CFP

    ##Theme##

    The pace of digital transformation continues to erode the barriers between the physical and virtual worlds. Things,

    places and people are being mirrored in a parallel virtual world. At the same time, our communications experiences

    are moving beyond communications through screens to become immersive experiences, creating a continuum of

    human-to-human, human-to-things and things-to-things interactions.

    The COVID-19 pandemic, with its requirements of social distancing, has accelerated this shift towards immersive

    experiences to optimize interactions in business and education as well as fields such as healthcare, engineering,

    product development, automotive, logistics, retail and entertainment.

    The ICT industry has two key roles to play in supporting very stringent communications requirements and creating a

    “networked” infrastructure for supporting ubiquitous services that can be on devices, at the edge of the network, in the

    core or in large datacentres. Emerging ICTs are blurring the borders between computing, storing and communications

    capabilities, creating gigantic distributed programmable environments. How can technical standards policies and

    regulations pave the way to a hyperconnected future? Would such a future be desirable in the first place? How can we

    ensure that this shift is human centred? Is the society ready for this change?

    ##Objective ##

    Kaleidoscope 2021 calls for original academic papers sharing insight into ongoing projects and research relevant to

    the development of persistent virtual realities and customized computer-generated environments, as well as new

    possibilities and associated challenges appearing on the horizon. Particularly, this conference encourages

    submissions on technical standards for networks and services required to enable this transformation, including

    considerations on social and ethical implications.

    ##Audience##

    Kaleidoscope 2021 targets specialists in the fields of ICT and socio-economic development, including researchers,

    academics, students, engineers, policymakers, regulators and innovators.

    ##Date and venue##

    Due to COVID-19, Kaleidoscope 2021 will be held exceptionally online from 6-10 December 2021.

    Suggested (non-exclusive) list of topics

    --Track 1:

    Network infrastructure

    and architecture

    enabling ubiquitous

    communications

    • Design, requirements, architectures and protocols for immersive systems

    • System architectures for virtual reality (VR), augmented reality (AR), mixed

    reality (MR), extended reality (XR), and immersive live experience (ILE)

    • Future mobile and wireless communications (5G and beyond)

    • Networking and multimode connectivity

    • Integration/exchangeability of processing storage and communication

    • Real-time performance and network latency aspects

    --Track 2:

    New spatial

    applications and

    services

    • Ubiquitous communications in arts, gaming, leisure, sports, and

    entertainment

    • Immersive live experience in business, education, healthcare, commerce

    and entertainment

    • Evolution of manufacturing and industrial production systems

    • Urban planning and ecosystem services

    --Track 3:

    Enabling technologies

    • Artificial intelligence (AI) and machine learning

    • Data processing and management (analysis, quality, exchange,

    interoperability and integration prediction)

    • Video coding and streaming

    • Omnidirectional, 360-deg, immersive video, spatial audio

    • Conversational and speech interfaces

    • Visualization techniques, display technologies (e.g. head-mounted displays,

    eyewear, smart watches, projectors)

    • Touch, tangible and gesture interfaces

    • Digital twins, spatial computing

    • Multimodal input and output, localization, spatial registration

    and tracking

    • Quality of experience (QoE) aspects and assessment

    --Track 4:

    Security, privacy and

    trust, including socioeconomic and ethical

    aspects

    • Security architectures, trust, identity management, privacy preserving

    mechanisms

    • The ergonomics of cyberattacks and security threats

    • Emerging privacy and security threats in cyber spaces

    • Threat models and attack strategies

    • Security applications and management

    • Standards, regulations and policies

    • Evolution of standardization for the new realities

    • Ethical and legal issues in the new realities (VR, AR, MT, XR, ILE)

    • Socio-economic implications

    Additional information

    For additional information, please visit the conference website: http://itu.int/go/K-2021. Inquiries

    should be addressed to Alessia Magliarditi at kaleidoscopeatitu.int.

    ##Awards##

    A prize fund totaling CHF 6 000.- will be shared among

    the authors of the three best papers, as judged by the

    Steering and Technical Programme Committees.

    In addition, young authors of up to 30 years of age

    presenting accepted papers will receive Young Author

    Recognition certificates.

    ##Keywords##

    Information and communication technologies (ICTs)

    standards, digital transformation, 5G and beyond

    networks, ultra-low latency, resilience, reliability, virtual

    reality (VR), augmented reality (AR), mixed reality

    (MR), extended reality (XR), immersive live experience

    (ILE), spatial computing, smart systems, cyber physical

    systems (CPS), digital twins, virtual command centers,

    data privacy, information security, surveillance,

    panopticon, cyber threats and attacks, trustworthiness

    ##Publication and presentation##

    Accepted and presented papers will be published in the

    Conference Proceedings. In addition, extended

    versions of selected papers will be considered for

    publication in the International Journal of Technology

    Marketing, the International Journal of Standardization

    Research, or the Journal of ICT Standardization.

    ##Steering Committee##

    • Christoph Dosch, ITU-R Study Group 6

    Vice-Chairman; IRT GmbH, Germany

    • Eva Ibarrola, University of the Basque Country,

    Spain

    • Kai Jakobs, RWTH Aachen University, Germany

    • Gyu Myoung Lee, Liverpool John Moores University,

    United Kingdom

    • Tiziana Margaria, University of Limerick, Ireland

    • Mitsuji Matsumoto, Waseda University Emeritus

    Professor, Japan

    • Roberto Minerva, Télécom SudParis, France

    • Mostafa Hashem Sherif, Consultant,

    United States

    ##Technical Programme Committee##

    Chairman: Mostafa Hashem Sherif, Consultant,

    United States

    The Technical Programme Committee is composed of

    international ICT experts. Details are available at:

    http://itu.int/en/ITUT/academia/kaleidoscope/2021/Page

    s/progcom.aspx


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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