ICVL 2012 - 7th International Conference on Virtual Learning
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Category ICVL 2012
Deadline: July 30, 2012 | Date: October 26, 2012-October 27, 2012
Venue/Country: CLUJ-NAPOCA, Romania
Updated: 2011-03-26 10:55:56 (GMT+9)
Call For Papers - CFP
NEW TECHNOLOGIES IN EDUCATION AND RESEARCH2010 - Towards a Learning and Knowledge Society - 2030 The 7th International Conference on Virtual LearningOCTOBER 26 - 27, 2012 - Organizers: University of Bucharest, "Transilvania" University of Braşov, Intel Company, Siveco Romania, Location:"TRANSILVANIA" UNIVERSITY OF BRRAŞOV, ROMANIA - EUROPEPhase II - Period 2010-2020: e-Skills for the 21st CenturyVIRTUAL ENVIRONMENTS FOR EDUCATION AND RESEARCHMODELS & METHODOLOGIES (M&M): Innovative Teaching and Learning Technologies; Web-based Methods and Tools in Traditional, Online Education and Training; Collaborative Virtual Learning, E-Pedagogy; Design and Development of Online Courseware; Information and Knowledge Processing; Knowledge Representation and Ontologism; Cognitive Modelling and Intelligent systems; Algorithms and Programming for Modelling. TECHNOLOGIES (TECH): Innovative VR and Web-based Teaching and Learning Technologies; Advanced Distributed Learning (ADL) technologies; Web, Virtual Reality/AR and mixed technologies; Web-based Education (WBE), Web-based Training (WBT); New technologies for e-Learning, e-Training and e-Skills / e-Competences; Educational Technology, Web-Lecturing Technology; Mobile E-Learning, Communication Technology Applications; Computer Graphics and Computational Geometry. Intelligent Virtual Environments. SOFTWARE SOLUTIONS (SOFT): New software environments for education & training; Software and management for education; Virtual Reality Applications in Web-based Education; Computer Graphics, Web, VR/AR and mixed-based applications for education & training, business, medicine, industry and other sciences; Multi-agent Technology Applications in WBE and WBT; Streaming Multimedia Applications in Learning; Scientific Web-based Laboratories and Virtual Labs; Software Computing in Virtual Reality and Artificial Intelligence; Avatars and Intelligent Agents.Intel® Education - Innovation in education and research (IntelEdu): Digital Curriculum, collaborative rich-media applications, student software, teacher software; Improved Learning Methods, interactive and collaborative methods to help teachers incorporate technology into their lesson plans and enable students to learn anytime, anywhere; Professional Development, readily available training to help teachers acquire the necessary ICT skills; Connectivity and Technology, group projects and improve communication among teachers, students, parents and administrators.http://c3.icvl.eu/
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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