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    IMMERSCOM 2009 - 2nd International Conference on IMMERSIVE TELECOMMUNICATIONS(IMMERSCOM 2009)

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    Website www.immerscom.org | Want to Edit it Edit Freely

    Category IMMERSCOM 2009

    Deadline: November 14, 2008 | Date: May 27, 2009

    Venue/Country: Berkeley, U.S.A

    Updated: 2010-06-04 19:32:22 (GMT+9)

    Call For Papers - CFP

    Website: www.immerscom.org

    Dates: May 27-29, 2009

    Venue: University of California, Berkeley

    Paper Deadline Extended to Nov 14, 2008.

    The aim of IMMERSCOM is to promote multi- and cross-disciplinary research on capturing, processing, analyzing, coding, communication and rendering of rich audio-visual content in order to enable remote immersive experiences of people, objects and environments. The body of technologies that enable such immersive experiences is collectively referred to as Immersive Telecommunications Technologies. Applications of these technologies are varied, and include tele-presence, industrial automation, health care, education, and entertainment. Many of these are beginning to be viewed as green technologies.

    Topics under the scope of the conference include but are not limited to:

    - Scene Capture for Immersive Communication:

    3D scanning, multi-camera and depth sensor based capture systems; ad hoc multimedia sensor networks; multimodal scene capture; 3D reconstructions and other representations from capture data; view synthesis/interpolation; pervasive sensing

    - Interfaces for Immersive Experiences:

    Stereoscopic, auto-stereoscopic and multi-view displays and interfaces; multi-projector and projector-camera systems; mixed/augmented reality; interfaces, interactive environment interfaces, affective user interfaces; haptics; handheld and wearable device interfaces, multimodal interfaces; tele-presence interfaces; perceptual interfaces, human factors

    - Computer Vision and Scene Understanding supporting Immersive Communication:

    3D reconstruction and modeling, activity detection, face and pose detection and recognition, gesture recognition, body tracking, mobility issues, tele-reality, data fusion

    - Audio for Immersive Communication:

    Multi-channel echo cancellation, de-reverberation, spatial audio capture and synthesis, microphone and speaker arrays, source localization and diarization, multimodal processing

    - Multimedia Coding for Immersive Communication:

    Coding of audio, video, multi-view video, multi-view video with depth; coding of various 3D representations; distributed single- and multi-view video coding, coding for distributed multimedia sensor (camera & microphone) networks, compressed sensing, real-time coding

    - Networking/Communication for Immersive Applications:

    Communication for rich 3D visualization, tele-presence, mixed/augmented reality; QoS for immersive applications; robustness to loss over networks, low latency communication, real-time protocols, synchronization

    - Applications, Systems, and Architectures:

    Tele-presence; gaming; medical and bio-medical applications; educational systems; virtual museums, meetings and classrooms; social networking

    PAPERS:

    We invite original technical papers not previously published or under review for publication elsewhere. See submission instructions at www.immerscom.org/submission.shtml (max 6 page, 2-col format, 9 pt font).

    Full papers due: November 14, 2008 (Extended)

    Notification of acceptance: February 1, 2009

    Camera-ready manuscripts due: March 1, 2009

    DEMOS/EXHIBITS:

    We plan to make demos and exhibits a significant part of this conference, and invite both academia and industry to demonstrate their prototypes or products before a technical audience. Bus tours to locations in the SF Bay area will be organized to facilitate this process. Please send your proposal with a brief description of the system, setup requirements, as well as the intended venue (if local), to the Demo/Exhibits Chair Harlyn Baker (Harlyn.Bakerathp.com) by Feb 1, 2009.

    PANELS:

    We are seeking panel proposals on cutting edge topics on immersive technologies. Please send panel proposals to the Panels Chair, Ruigang Yang (ryangatcvve.uky.edu) by Feb 1, 2008.

    KEYNOTES:

    Jeremy Bailenson, Stanford University;

    Klara Nahrstedt, University of Illinois, Urbana-Champaign;

    A. Murat Tekalp, Koc University, Istanbul, Turkey.

    ORGANIZING COMMITTEE:

    Steering Committee:

    Imrich Chlamtac, Chair, CREATE-NET, Trento, Italy;

    Ghassan AlRegib, Georgia Institute of Technology;

    Cha Zhang, Microsoft Research, Redmond

    General Co-Chairs:

    Ruzena Bajcsy, University of California, Berkeley;

    Charles House, Stanford University

    Technical Co-Chairs:

    Debargha Mukherjee, HP Labs, Palo Alto;

    Aljoscha Smolic, Heinrich-Hertz Institute, Berlin, Germany

    Demo and Exhibits Chair:

    Harlyn Baker, HP Labs, Palo Alto

    Publication Chair:

    Ghassan AlRegib, Georgia Institute of Technology;

    Klara Nahrstedt, University of Illinois, Urbana-Champaign

    Publicity chair:

    Cha Zhang, Microsoft Research, Redmond

    Panel Chair:

    Ruigang Yang, University of Kentucky

    Sponsorship Chair:

    Rick McGeer, HP Labs, Palo Alto

    Local Arrangements Chair:

    Lorie Mariano, University of California, Berkeley

    Webmaster:

    Mashhour Solh, Georgia Institute of Technology

    Finance Chair/Conference Coordinator:

    Karen Decker, ICST


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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