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    ISWC 2013 - 17th annual International Symposium on Wearable Computers

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    Website www.iswc.net | Want to Edit it Edit Freely

    Category ISWC 2013

    Deadline: March 23, 2013 | Date: September 09, 2013-September 12, 2013

    Venue/Country: Zurich, Switzerland

    Updated: 2012-04-30 23:00:33 (GMT+9)

    Call For Papers - CFP

    Areas of Interest

    Wearable Systems

    Wearable system design, wearable displays and electronic textiles

    Wearable sensors, actuators, input/output devices and power management systems

    Interaction design, industrial design of wearable systems

    Wearable sensor networks for sensing context-awareness, activity or cognitive state

    Software and service architectures, infrastructure based as well as ad-hoc systems

    Operating systems issues related to wearable computing, including issues such as dependability, fault tolerance, security, trustworthiness and power management

    Networks, including wireless networks, on-body networks, and support for interaction with other wearables, pervasive and ubiquitous computing systems or the Internet

    Wearables and the Cloud

    Cooperative wearables, ensembles of wearable artifacts, coordination or wearables

    Techniques for power management and heat dissipation, and manufacturing issues

    Usability, HCI and Human Factors in Wearable Computing

    Human factors issues with and ergonomics of body worn computing systems

    User modeling, user evaluation, usability engineering of wearable systems

    Systems and designs for combining wearable and pervasive/ubiquitous computing

    Interfaces, including hands-free approaches, speech-based interaction, sensory augmentation, haptics, and human-centered robotics

    Social implications, health risk, environmental and privacy issues

    Wearable technology for social-network computing, visualization and augmentation

    Experience design

    Applications of Wearable Systems

    Wearable systems in consumer, industrial, work, manufacturing, environmental, educational, medical, sports, wellness, health care and ambient assisted living domains

    Wearable systems in culture, fashion and the arts

    Smart clothing, for people with disabilities, and for elderly enablement

    Use of wearable computers as components of larger systems, such as augmented reality systems, training systems and systems designed to support collaborative work

    Wearables for entertainment

    Formal evaluation of performance of wearable computer technologies, and comparisons with existing technologies

    Mobile Phones as Wearables

    Mobile applications designed for / delivered through cell phones

    Cell phone services, cell phone designs, cell phones as personal computers

    Cell phone technologies, e.g. combining short and long range radios, multimedia streaming

    Extending cell phone hardware e.g. sensing, novel IO modalities, embeddings

    Cell phone interaction, cooperative cell phones, grids and clouds of cell phones

    Studies based on cell phone deployments (especially large scale)?


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
    Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.