ICOMP 2011 - ICOMP'11 - The 2011 International Conference on Internet Computing
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Website www.world-academy-of-science.org/ |
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Category ICOMP 2011
Deadline: March 10, 2011 | Date: July 18, 2011-July 20, 2011
Venue/Country: Nevada, U.S.A
Updated: 2010-12-12 23:00:14 (GMT+9)
Call For Papers - CFP
You are invited to submit a full paper for consideration. All accepted papers will be published in the ICOMP conference proceedings (in printed book form; later, the proceedings will also be accessible online). Those interested in proposing workshops/sessions, should refer to the relevant sections that appear below. Topics of interest include, but are not limited to, the following:Social networksNext generation of internet + modeling and analysisTraffic models and statisticsMetacomputingElectronic commerce and internetResource management and locationDesign and analysis of internet protocols and engineeringWeb based computingWeb miningNetwork architectures and network computingNetwork operating systemsQuality of serviceWide area consistencyInternet and emerging technologiesInternet security and trustInternet law and complianceInternet and scalability issuesInternet delivery and applicationsInternet telephonyInternet based decision support systemsInternet and enterprise managementInternet applications and appliancesInternet banking systemsInternet and video technologiesInternetworkingDenial of service issuesCaching algorithms for the internetGrid based computing and internet toolsCooperative applicationsTele-medical and other applicationsMobile computing and the internetAgents for internet computingThe WWW and intranetsDigital libraries/digital image collectionsLanguages for distributed programmingWeb interfaces to databasesUser-interface/multimedia/video/audio/user interactionThe internet and Cloud computingMarkup Languages/HTML/XML/VRML/...Java applications on internetAlternative web lifestyles, role-playing, chat, ...Server space/web server performanceWeb monitoringWeb documents managementWeb site design and coordinationOther aspects and applications relating to internet-based computingWorkshop on Computer Games Design and Development:- Managing gaming communities- Augmented reality games- Game architectures- Special-purpose hardware for games- Computer games and education- Mobile and ubiquitous games- Games and the web- Making quality game textures- Threading technologies for games- Assessment of new generation of computer games- The impact of art and culture in game design- Game theory as it relates to internet- Artificial intelligence and computer games- Tools for game development on the internet- Grid computing and games- Massively multiplayer games and issues- Social impact of computer games- Wavelets technology for games- Compression methods for games- 3D hardware accelerators for games on the internet- Audio-video communication tools for network 3D games- Virtual actors- Virtual world creation- Background sound/music for games- Holographic displays and games- Computer graphics and virtual reality tools for games- Innovative products for game development- Interface technologies- Case studies
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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