NETGAMES 2012 - The 11th Annual Workshop on Network and Systems Support for Games NetGames 2012
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Category NETGAMES 2012
Deadline: September 02, 2012 | Date: November 22, 2012-November 23, 2012
Venue/Country: Venice, Italy
Updated: 2012-06-13 07:31:42 (GMT+9)
Call For Papers - CFP
The 11th Annual Workshop on Network and Systems Support for GamesNetGames 2012November 22-23, 2012Venice, Italyhttp://netgames2012.lip6.fr/
OVERVIEWThe 11th edition of the annual International Workshop on Network and Systems Support for Games (NetGames) will be held in Venice, Italy, on November 22-23 2012. As in previous years, NetGames brings together researchers and practitioners from both academia and industry to present the latest research results and challenges of today’s networked games, and to understand their requirements and possibilities in order to enable the next generation of networked games. NetGames will also have industry keynote and panel discussions with leading researchers and practitioners from gaming companies. Submissions are solicited on all aspects of networked games, including (but not limited to):- Scalability, cloud support, client-server, and P2P system architectures- Efficient message distribution and network protocol design- Latency issues and lag compensation techniques- Network traffic modeling, measurement, and impact on network infrastructure- System benchmarking, performance evaluation, and provisioning- Operating system enhancements, service platforms, and middleware- Massively Multiplayer Online Gaming (MMOG)- Multiplayer usability and user behavior studies- Personal communications and conferencing in games- Mobile games, resource-constrained systems, and context-based adaptation- Networks of sensors and actuators, networked haptics- Quality of service, quality of experience, and content adaptation- Dynamic and user-generated content authoring and management- Content creation: non-linear storytelling, object capturing, algorithmic creation- Security, authentication, accounting and digital rights management- Cheat detection and prevention- Social networking in multiplayer gamesIMPORTANT DATESFull/Short Paper Submission Deadline: September 2, 2012Demo Paper Submission Deadline: September 30, 2012Notification of Decisions: October 14, 2012Registration/Final Paper Due: October 28, 2012SUBMISSIONSContributions can be submitted as full papers, posters, or demos:Full paper 6 pagesShort paper 2 pagesDemo 3 pagesSubmissions are in PDF and should follow the IEEE conference proceedings format. Full papers will be presented in the single track session, short papers will be presented as posters, while demos require actual demonstration of a working proof-of-concept or prototype.Reviews will be single-blind, authors must include their names and affiliations on the first page. Papers will be judged on their relevance, technical content and correctness, and the clarity of presentation of the research. Papers should not be under review at another venue nor previously published elsewhere.All accepted papers will be published in the workshop proceedings. Submission of a paper for review will be considered your agreement that at least one author will register and attend the workshop if your paper is accepted.Workshop ChairsMaha Abdallah, Pierre and Marie Curie University, FranceKhaled Boussetta, University of Paris 13, FranceLocal Arrangement ChairsClaudio Palazzi, Università degli Studi di Padova, ItalySabina Rossi, Università Ca'Foscari di Venezia, ItalyIndustry Liaisons ChairsDario Maggiorini, Università degli Studi di Milano, ItalyLaura Anna Ripamonti, Università degli Studi di Milano, ItalyTechnical Program Committee (more TBA)Grenville Armitage, Swinburne University of Technology, AustraliaErnst Biersack, Institute Eurecom, FranceSurendar Chandra, FXPAL, USAKuan-Ta Chen, Academia Sinica, TaiwanMark Claypool, Worcester Polytechnic Institute, USAWu-chang Feng, Portland State University, USAChris GautierDickey, University of Denver, USASteven Gianvecchio, MITRE Corp., USACarsten Griwodz, Simula Research Laboratory, NorwayPål Halvorsen, University of Oslo/Simula, NorwayShun-Yun Hu, Academia Sinica, TaiwanAlexandru Iosup, Delft University of Technology, The NetherlandsBen Leong, National University of Singapore, SingaporeMartin Mauve, University of Dusseldorf, GermanyKetan Mayer-Patel, University of North Carolina at Chapell Hill, USARichard Mortier, University of Nottingham, UKTimo Ojala, University of Oulu, FinlandWei Tsang Ooi, National University of Singapore, SingaporeShervin Shirmohammadi, University of Ottawa, CanadaJouni Smed, University of Turku, FinlandJeff Yan, University of Newcastle, UKSebastian Zander, Swinburne University of Technology, AustraliaSteering CommitteeMaha Abdallah, Pierre and Marie Curie University, FranceGrenville Armitage, Swinburne University of Technology, AustraliaAdrian Cheok, National University of Singapore, SingaporeMark Claypool, Worcester Polytechnic Institute, USACarsten Griwodz, Simula Research Laboratory, NorwayTristan Henderson, University of St Andrews, UKSugih Jamin, University of Michigan, USAShervin Shirmohammadi, University of Ottawa, CanadaLars Wolf, Technische Universität Braunschweig, Germany.
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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