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    WORLDCOMP 2010 - ICOMP'10 - The 2010 International Conference on Internet Computing

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    Website www.worldacademyofscience.org | Want to Edit it Edit Freely

    Category WORLDCOMP 2010

    Deadline: March 01, 2010 | Date: July 12, 2010

    Venue/Country: Monte Carlo Resort, U.S.A

    Updated: 2010-06-04 19:32:22 (GMT+9)

    Call For Papers - CFP

    Topics of interest include, but are not limited to, the following:
    Social networks
    Next generation of internet + modeling and analysis
    Traffic models and statistics
    Metacomputing
    Electronic commerce and internet
    Resource management and location
    Design and analysis of internet protocols and engineering
    Web based computing
    Web mining
    Network architectures and network computing
    Network operating systems
    Quality of service
    Wide area consistency
    Internet and emerging technologies
    Internet security and trust
    Internet law and compliance
    Internet and scalability issues
    Internet delivery and applications
    Internet telephony
    Internet based decision support systems
    Internet and enterprise management
    Internet applications and appliances
    Internet banking systems
    Internet and video technologies
    Internetworking
    Denial of service issues
    Caching algorithms for the internet
    Grid based computing and internet tools
    Cooperative applications
    Tele-medical and other applications
    Mobile computing and the internet
    Agents for internet computing
    The WWW and intranets
    Digital libraries/digital image collections
    Languages for distributed programming
    Web interfaces to databases
    User-interface/multimedia/video/audio/user interaction
    The internet and Cloud computing
    Markup Languages/HTML/XML/VRML/...
    Java applications on internet
    Alternative web lifestyles, role-playing, chat, ...
    Server space/web server performance
    Web monitoring
    Web documents management
    Web site design and coordination
    Other aspects and applications relating to internet-based computing
    Workshop on Computer Games Design and Development:
    - Managing gaming communities
    - Augmented reality games
    - Game architectures
    - Special-purpose hardware for games
    - Computer games and education
    - Mobile and ubiquitous games
    - Games and the web
    - Making quality game textures
    - Threading technologies for games
    - Assessment of new generation of computer games
    - The impact of art and culture in game design
    - Game theory as it relates to internet
    - Artificial intelligence and computer games
    - Tools for game development on the internet
    - Grid computing and games
    - Massively multiplayer games and issues
    - Social impact of computer games
    - Wavelets technology for games
    - Compression methods for games
    - 3D hardware accelerators for games on the internet
    - Audio-video communication tools for network 3D games
    - Virtual actors
    - Virtual world creation
    - Background sound/music for games
    - Holographic displays and games
    - Computer graphics and virtual reality tools for games
    - Innovative products for game development
    - Interface technologies
    - Case studies

    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
    Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.