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Website http://designlearninginnovation.org/2016/show/home |
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Category Conference
Deadline: January 24, 2016 | Date: May 02, 2016-May 04, 2016
Venue/Country: Esbjerg campus of Aalborg University, Esbjerg, Den, Denmark
Updated: 2016-01-19 18:58:54 (GMT+9)
), a leading community-based organisation devoted to the advancement of innovation in the field of ICT.- All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world's largest scientific libraries.- Proceedings are submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST's own EU Digital Library (EUDL).- All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world's largest scientific librariesSelected papers may be invited to publish in the [EAI Endorsed Transactions on Creative Technologies](http://eai.eu/transaction/creative-technologies
)**TOPICS:**We invite contributors to submit papers, posters, workshops, and panel/symposium proposals on all topics related original research in design learning and innovation towards creating, shaping, incubating playful learning designs, tools, technologies, experiences, processes and outcomes, including but not limited to:**Digital games and toys**- Game design- Toy design- Interactive environments- Tangible and intangible tools**Playful designs**- Design of playful interactions- Playful interfaces- Affective and experiential designs- Designs for embodied interactions- Pervasive gaming designs- Analysis of playful designs- Analysis of designs for users with special abilities and needs**Theoretical frameworks**- Emotions and affective learning and interaction- Play, playfulness and innovation- Theoretical foundations for design, learning, and innovation- Experience and explorative designs, play and learning- Collaborative, collective and co-creative designs for learning- Movements, exploration and experimentation**Innovation in design and learning**- Design methodologies- Methodologies, tools, and techniques for innovation in design and learning- Design of innovative learning environments- Design of innovative applications- Design driven innovation- User centered design- Designing for users with special abilities and needs- Novel initiatives in design and learning**Design, learning and innovation for specific purposes**- Toys and/or games for playful learning- Toys and/or games for health and wellbeing- Serious games- Toys and/or games for social impact- Online/virtual laboratories- Toys and/or games for outdoor spaces **New trends in formal and informal learning practices**- Game-based learning and gamification- Play-based learning- Toy-based learning- Learning space designs- Trends and issues in formal and informal learning domains- Workplace learning designs- Ludic engagement designs**Emerging tools and technologies in design, learning and innovation**- Social networking - Virtual and augmented realities- Novel applications- Virtual communities- Tools for outdoor play environments**IMPORTANT DATES****Full Paper Submission deadline:** 6 January 2016 (EXTENDED)**Notification and Registration opens:** 15 January 2016**Camera-ready deadline:** 5 February 2016**Start of Conference:** 2 May 2016**End of Conference:** 4 May 2016**PUBLICATIONS:**EAI publishes Proceedings of all its events with Springer LNICST; Proceedings are also included in EUDL (EAI open access digital library).Additionally, selected papers will be considered to be included in one of EAI Transactions. If you are planning a special issue in a journal, please specify the proposed title and the journal:ArtsIT, Interactivity, and Game Creation Special Issue International Journal Arts and TechnologySelected works will appear in the [International Journal of Arts and Technology (Inderscience)](http://www.inderscience.com/jhome.php?jcode=IJART
) or the other journals mentioned at the site.Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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