P2PNVE 2010 - The 4th International Workshop on Peer-to-Peer Networked Virtual Environments P2P-NVE 2010
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Website acnlab.csie.ncu.edu.tw/P2PNVE2010 |
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Category P2PNVE 2010
Deadline: August 30, 2010 | Date: December 08, 2010-December 10, 2010
Venue/Country: Shanghai, China
Updated: 2010-08-19 12:11:46 (GMT+9)
Call For Papers - CFP
A networked virtual environment (NVE), also known as a distributed virtual environment (DVE) or collaborative virtual environment (CVE), is a computer-generated virtual world where multiple users can assume virtual representatives (or avatars) to concurrently interact with each other via networked links. Examples of NVEs include early DARPA SIMNET and DIS systems as well as currently booming Massively Multiplayer Online Games (MMOGs). Some recent studies propose using P2P architectures to increase NVE scalability and to reduce NVE management and deployment costs. Typical examples of such studies are P2P voice chatting, P2P 3D streaming, P2P game state management, and so on. In spite of the success of the studies, we need more studies about state consistency control, persistent data storage, multimedia data dissemination, cheat-prevention, topology mismatching, and virtual world interoperability to construct NVEs of better performance.The 1st, 2nd and 3rd International Workshop on Peer-to-Peer Networked Virtual Environments were held in conjunction with the 13th, 14th and 15th International Conference on Parallel and Distributed Systems in 2007, 2008 and 2009, respectively. To adhere to the theme of P2P-NVE workshops, the theme of P2P-NVE 2010 is to solicit original and previously unpublished new ideas on general P2P schemes as well as on the design and realization of P2P NVEs. The workshop aims to facilitate discussions and idea exchanges by both academics and practitioners. Authors are invited to submit an electronic version of original, unpublished manuscripts, not to exceed 8 double-columned, single-spaced pages, to the workshop. Submitted papers should be in accordance with IEEE Computer Society guidelines, and will be refereed by reviewers in terms of relevance, originality, contribution, correctness, and presentation.Topics of InterestTopics of interest include, but are not limited to:P2P systems and infrastructuresApplications of P2P systemsPerformance evaluation of P2P systemsTrust and security issues in P2P systemsNetwork support for P2P systemsFault tolerance in P2P systemsEfficient P2P resource lookup and sharingDistributed Hash Tables (DHTs) and related issuesSolutions to topology mismatching for P2P overlaysP2P overlays for NVEsP2P NVE multicastP2P NVE interoperabilityP2P NVE content distributionP2P NVE 3D streamingP2P NVE voice communicationsP2P NVE architecture designsP2P NVE prototypesP2P NVE consistency controlPersistent storage for P2P NVEsSecurity and cheat-prevention mechanisms for P2P gamesP2P control for mobile NVEsP2P NVE applications on mobile devicesImportant DatesSubmission: August 20, 2010Notification: September 15, 2010Camera ready: October 1, 2010Previous P2PNVE EventsP2PNVE2007: National Tsing Hua University, Hsinchu, TaiwanP2PNVE2008: Melbourne, Victoria, AUSTRALIAP2PNVE2009: Shenzhen, China
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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