TDSC 2011 - IEEE Transactions on Dependable and Secure Computing Special Issue on "Learning, Games and Security"
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Category TDSC 2011
Deadline: November 15, 2010 | Date: March 31, 2011
Venue/Country: Call for Papers, U.K.
Updated: 2010-09-13 14:02:23 (GMT+9)
Call For Papers - CFP
IEEE Transactions on Dependable and Secure Computing Special Issue on "Learning, Games and Security" Manuscript submission deadline: 15th of November 2010 http://tinyurl.com/tdsc-lgs
***Overview**** Information and network security is an important application area for machine learning and game theory. We invite contributions from theorists and practictioners in learning and games, with an interest in security. Security applications are a point where machine learning and game theory naturally meet. This is especially true in contexts where some learning from data occurs, where the source of the data may be adversarial, or where decision making involves interactions between multiple agents. For example, wireless lightweight communication devices are now ubiquitous, making security an important concern. Principled approaches to tackling the problem are necessary. These are frequently interdisciplinary, using elements from machine learning or game theory. Machine learning and game theory are also linked at a deeper level. For example, fundamental game theoretic results can be derived from a learning theory perspective. In addition, game theory naturally arises in learning and decision making problems involving multiple agents. This issue is concerned with machine learning and game theoretic topics related to security applications, such as networking, or other multidisciplinary work in cryptography, game theory, machine learning, security and statistics. We invite both papers addressing theoretical problems, as well as papers addressing practical issues. Topics include (but are not limited to): - Adversarial classification, learning and hypothesis testing. - Biometric authentication. - Captchas and other authentication topics. - Cryptographic applications of machine learning. - Distributed inference and decision making (with some relevance to security). - Fraud detection. - Intrusion detection and response. - Malware detection. - Multi-agent systems and mechanism design (with some relevance to security). - Privacy-preserving machine learning. - Spam detection. In general, we invite submissions addressing information security and privacy problems related to learning and games. This includes principled approaches to solving security problems that employ learning or game theory. We are particularly interested in contributions on the theory of learning and games, which have a direct connection to security problems. Papers submitted to this special issue for possible publication must be original and must not be under consideration for publication in any other journal or conference. TDSC requires meaningful technical novelty in submissions that extend previously published conference papers. Extension beyond the conference version(s) is not simply a matter of length. Thus, expanded motivation, expanded discussion of related work, variants of previously reported algorithms, incremental additional experiments/simulations, may provide additional length but will fall below the line for proceeding with review. Important Dates - Manuscript submission deadline: 15th of November 2010 - Reviews due: 12th of January 2011 - Revised papers due: 16th of February 2011 - Final Decision: 15th of March 2011 - Camera-ready papers due: 31st of March 2011 - Tentative Publication date: Summer/Fall issue, 2011 Guest Editors Dr. Christos Dimitrakakis Frankfurt Institute for Advanced Studies, Goethe University, Germany Dr. Tom Karygiannis National Institute of Standards & Technology (NIST), USA Dr. Katerina Mitrokotsa School of Computer & Communication Sciences, Ecole Polytechnique Federale de Lausanne (EPFL), Switzerland
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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