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    CGVR 2011 - CGVR'11 - The 2011 International Conference on Computer Graphics and Virtual Reality

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    Website www.world-academy-of-science.org/ | Want to Edit it Edit Freely

    Category CGVR 2011

    Deadline: March 10, 2011 | Date: July 18, 2011-July 20, 2011

    Venue/Country: Nevada, U.S.A

    Updated: 2010-12-12 22:57:52 (GMT+9)

    Call For Papers - CFP

    You are invited to submit a full paper for consideration. All accepted papers will be published in the CGVR conference proceedings (in printed book form; later, the proceedings will also be accessible online). Those interested in proposing workshops/sessions, should refer to the relevant sections that appear below.

    Topics of interest include, but are not limited to, the following:

    Computer animation

    Software tools for computer graphics

    Rendering methods

    Compression methods

    Computational geometry

    Fractal geometry and applications

    Sound rendering technologies

    Color and texture

    Modeling techniques

    Visualization

    Surface modeling

    Web 3D and applications

    Machine architectures/engines for graphics and VR

    Modeling of natural scenes and phenomena

    Computer art and entertainment (including games)

    Shadows, translucency and visibility

    e-Learning applications and computer graphics

    Illumination and reflection techniques

    Interactive digital media

    3D reconstruction

    Curves and meshes

    Visual computing and graphics

    Image data structures for computer graphics

    Graphics algorithms and applications

    Case studies and emerging technologies

    Virtual environments

    Virtual and augmented reality

    Virtual humans and artificial life

    Real-time collision detection algorithms

    Immersive virtual reality

    Virtual reality, visualization, and education

    Interactive techniques

    Learning and assessment based on virtual reality approaches

    Virtual laboratories

    Virtual reality tools/languages (X3D, VRML, Java3D, OpenGL, ...)

    Real-time rendering for VR

    Emerging display technologies

    Virtual reality techniques for behavioral and cognitive assessment

    Simulation and virtual reality

    Software tools for virtual reality

    Human-computer interfaces

    Multimodal display systems

    Integration of virtual reality and multimedia

    Haptic devices and techniques

    Virtual reality and emerging applications


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
    Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.