CGVR 2011 - CGVR'11 - The 2011 International Conference on Computer Graphics and Virtual Reality
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Website www.world-academy-of-science.org/ |
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Category CGVR 2011
Deadline: March 10, 2011 | Date: July 18, 2011-July 20, 2011
Venue/Country: Nevada, U.S.A
Updated: 2010-12-12 22:57:52 (GMT+9)
Call For Papers - CFP
You are invited to submit a full paper for consideration. All accepted papers will be published in the CGVR conference proceedings (in printed book form; later, the proceedings will also be accessible online). Those interested in proposing workshops/sessions, should refer to the relevant sections that appear below. Topics of interest include, but are not limited to, the following:Computer animationSoftware tools for computer graphicsRendering methodsCompression methodsComputational geometryFractal geometry and applicationsSound rendering technologiesColor and textureModeling techniquesVisualizationSurface modelingWeb 3D and applicationsMachine architectures/engines for graphics and VRModeling of natural scenes and phenomenaComputer art and entertainment (including games)Shadows, translucency and visibilitye-Learning applications and computer graphicsIllumination and reflection techniquesInteractive digital media3D reconstructionCurves and meshesVisual computing and graphicsImage data structures for computer graphicsGraphics algorithms and applicationsCase studies and emerging technologiesVirtual environmentsVirtual and augmented realityVirtual humans and artificial lifeReal-time collision detection algorithmsImmersive virtual realityVirtual reality, visualization, and educationInteractive techniquesLearning and assessment based on virtual reality approachesVirtual laboratoriesVirtual reality tools/languages (X3D, VRML, Java3D, OpenGL, ...)Real-time rendering for VREmerging display technologiesVirtual reality techniques for behavioral and cognitive assessmentSimulation and virtual realitySoftware tools for virtual realityHuman-computer interfacesMultimodal display systemsIntegration of virtual reality and multimediaHaptic devices and techniquesVirtual reality and emerging applications
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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