NIME 2011 - 7th IEEE International Workshop on Networking Issues in Multimedia Entertainment (IEEE NIME'11)
View: 1927
Website |
Edit Freely
Category NIME 2011
Deadline: February 18, 2011 | Date: July 31, 2011-August 04, 2011
Venue/Country: Hawaii, U.S.A
Updated: 2011-01-31 10:02:56 (GMT+9)
Call For Papers - CFP
7th IEEE International Workshop on Networking Issues in Multimedia Entertainment (IEEE NIME'11)Co-Located with IEEE ICCCNMaui, Hawaii, July 31 - August 4, 2011Sponsored by the IEEE Communications Societywebsite - http://www.math.unipd.it/~cpalazzi/NIME11
THEME AND SCOPEThe growing availability of digital contents and the simultaneous cost reductions in storage, processing, and networking is driving the growth of the entertainment technology. While in the past entertainment technology traditionally offered predominantly passive experiences, continual advances in network and computer technologies are providing tools for implementing greater interactivity and for enabling consumers to enjoy more exciting experiences, such as, for example, interactive digital TV, interactive theatre and orchestrated music and sound design.This phenomenon is pulling together an extremely diverse group of experts specializing in different technical areas, such as networking, computer graphics, artificial intelligence, games, animation, multimedia design, human-computer interaction, educational media and software engineering. Even though high-tech entertainment promotes interdisciplinary fusion, yet only the ubiquity of wireless/wired communication is considered suitable for accepting the challenge of building a large interactive environment for the delivery of the maximum entertainment value to millions of consumers worldwide. In this respect, there is a great hope that the wired and wireless may take over this complex scenario for fulfilling the consumer expectations. The Seventh IEEE International Workshop on Networking Issues in Multimedia Entertainment provides an open forum for researchers, engineers and academia to exchange the latest technical information and research findings on next-generation networked multimedia concepts, technologies, systems, and applications for entertainment covering existing deployments, current developments and future evolution. Authors are solicited to submit complete unpublished papers in the following, but not limited to, topic areas:Applications for Entertainment* Architectures, Platforms and Protocols for Networked Games* Internetworking, Vertical Roaming and Session* Handoffs for Entertainment (Internet to WLAN, to 3G/BT/...)* Home LANs, Body and Personal Area Networks for Entertainment* Media and Device Adaptation* Music and Movie Distribution* Next Generation Wireless Technologies for Entertainment (IEEE802.11n, UWB and Beyond)* Opportunistic Multi-hopping and Opportunistic Networks for Entertainment* QoS and Security Support for Entertainment* Resource and Service Discovery Technologies (P2P, LDAP)* Technologies for Networked In-Home/Car/Flight/Train Entertainment* TV-Centric and Broadcast Networks for EntertainmentTechnologies for Entertainment* Agent-based Entertainment* Augmented, Virtual and Mixed Reality* Artificial Intelligence* Evolutionary Entertainment* Interactive Television and Theatre* Massive Multiplayer Games* Mobile and Wireless Entertainment* Networked Entertainment* Networked Narrative and Digital Interactive Storytelling* Networked Video, Music and Sound Design* Pervasive Entertainment* Personalized and User-Adapted Television* Sport, News and Entertainment* Virtual Technology and Virtual Environments for Entertainment* Wearable Entertainment* Wireless and Mobile Gaming* Testbed and Performance EvaluationPAPER SUBMISSIONSubmitted manuscripts must be formatted in standard IEEE camera-ready format (double-column, 10-pt font) and must be submitted via EDAS as PDF files (formatted for letter (8.5x11-inch) paper). The manuscripts should be no longer than 6 pages.Up to two additional pages are permitted if the authors are willing to pay an over-length charge at the time of publication (manuscripts may not exceed 8 pages).Submitted papers may not have been previously published in or be under consideration for publication in another journal or conference. The Program Committee reserves the right to not review papers that either exceed the length specification or have been submitted or published elsewhere. Submissions must include a title, abstract, keywords, author(s) and affiliation(s) with postal and e-mail address(es).Submission format and instruction, as well as other important information, can be found on the author guide web page of the main conference (http://www.icccn.org/icccn11/author.html
).Paper Submission ProcessPapers have to be submitted to a track via EDAS http://edas.info//N10075
.Accepted papers will be published as part of the IEEE ICCCN 2011 main conference proceedings as NIME'11 is considered part of ICCCN2011.The proceedings will be available through IEEE Xplore. Papers that are not presented at the workshop by one of the co-authors will not appear in IEEE Xplore.IMPORTANT DATESPaper submission due: February 18th, 2011Author Notification: April 25th, 2011Camera-ready due: May 13th, 2011CO-CHAIRSProf. Marco Roccetti (University of Bologna, Italy,roccetti
cs.unibo.it)Prof. Abdennour El Rhalibi (Liverpool John Moores University, UK, A.Elrhalibi
ljmu.ac.uk)PROGRAM CHAIRProf. Claudio Palazzi (University of Padua, Italy, cpalazzi
math.unipd.it)TECHNICAL PROGRAM COMMITTEEMaha Abdallah - Univ. Paris VI, FranceKhaled Boussetta - Univ. Paris XIII, FranceMatteo Cesana - Politecnico di Milano, ItalyLing-Jyh Chen - Academia Sinica, TaiwanSheng-Wei (Kuan-Ta) Chen - Academia Sinica, TaiwanAbdennour El Rhalibi - Liverpool John Moores University, UKStefano Ferretti - University of Bologna, ItalyMarco Furini - University of Modena and Reggio Emilia, ItalyMario Gerla - UCLA, USASergei Gorlatch - Univ. of Münster, GermanyJiungyao Huang - National Taipei University, TaiwanShun-Yun Hu, Academia Sinica, TaiwanIlias Leontiadis, University of Cambridge, Computer Science Department, UKDario Maggiorini - Univ. of Milano, ItalyGustavo Marfia - University of Bologna, ItalyTammara Massey, J. Hopkins University at Washington, Applied Physics Lab, USAMadjid Merabti - Liverpool John Moores University, UKGraham Morgan - Newcastle University, UKClaudio Palazzi - University of Padua, ItalyZhigeng Pan - Zhejiang University, ChinaGiovanni Pau - UCLA, USAEdmond Prakash - Manchester Metropolitan University, UKMarc Price - BBC Research and Development, UKMatthias Rauterberg - Eindhoven University of Technology, NetherlandsMarco Roccetti - University of Bologna, ItalyPaola Salomoni - University of Bologna, ItalyMassimo Valla - Telecom Italia Lab, ItalyAlexandro Sentinelli, STMicroelectronics, Milan, ItalyLaurence T. Yang - St. Francis Xavier University, CanadaYun Ruwei, Edu-game Research Center, School of Education and Science,Nanjing Normal University, ChinaMichele Zorzi - University of Padua, Italy
Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.