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    HOTMD 2011 - Hot Topics in Multimedia Delivery (HotMD 2011)

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    Website https://sites.google.com/site/hotmd2011/ | Want to Edit it Edit Freely

    Category multimedia; delivery

    Deadline: March 07, 2011 | Date: July 11, 2011-July 14, 2011

    Venue/Country: Barcelona, Spain

    Updated: 2011-02-21 18:11:11 (GMT+9)

    Call For Papers - CFP

    HotMD ? Hot Topics in Multimedia Delivery

    To be held in conjunction with IEEE ICME 2011.

    Barcelona, 11-15 July 2011

    Goals

    Multimedia delivery platforms are evolving in several axes. From the transmission point of view, moving from purely broadcast based to hybrid broadcast-broadband and broadband networks, being of special interest the converged traditional use of media with mobile internet devices. Also, from point of view of content, moving from SD and HD images to 3D and multiview immersive experiences. From the user perspective where, user personalization and context are becoming more and more important as well as new enhanced ways of user interaction. And, finally, the convergence of media delivery and consumption with other technologies, as the ones of videogames, where real and virtual media are combined to provide a unique immersive user experience.

    Multimedia content distribution has always been a fascinating and motivating topic to the multimedia research community. After years of active research and industrial efforts, it has reached a stage that “all of us can get our 15 minutes on YouTube”. However, there is still a long way towards the ultimate goal of anyone being able to consume multimedia content anytime, anywhere. As more right holders of professional multimedia content are ready to test water of new distribution methods, such as Internet video and IPTV; as the ever increasing capabilities of emerging devices, such as smartphones and tablets, enable new multimedia experiences on-the-go; as rapidly expanding cloud services start to offer greater assistance to multimedia distribution, we are now at a time when these are ample opportunities for the research of multimedia content distribution. Solving the real challenges towards the ultimate goal of multimedia content distribution is not only inspiring and exciting, but also bound to have significant and long lasting impact.

    Topics

    Network infrastructures for multimedia content distribution

    Hybrid broadcast/broadband multimedia delivery networks

    Multimedia immersive networked environments

    Peer-to-peer live and on-demand streaming

    Multiview media capturing and delivery

    Wireless and mobile multimedia systems

    Context and user aware media

    Signal processing, compression, security and privacy issues related to multimedia distribution

    Realtime video processing applied to games

    Caching and dynamic content acceleration

    Beyond HD storage, processing and delivery

    Cross-network and cross-layer multimedia transmission

    Social networks and broadcasting networking architectures

    Web 2.0 and social network support for multimedia dissemination

    Cloud assistance in multimedia content distribution

    Economics of multimedia content delivery

    Measurement and modeling of multimedia delivery systems

    Performance monitoring, analysis and diagnosis of large scale multimedia distribution systems

    Real-world deployment experience of multimedia distribution platforms

    Video games and broadcast networks

    Application of standards to videogame coding

    New receivers with advanced game capabilities


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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