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    IEEECM 2012 - IEEE Communications Magazine Consumer Communications and Networking Series

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    Category IEEECM 2012

    Deadline: January 15, 2012 | Date: June 01, 2012

    Venue/Country: Online, Online

    Updated: 2012-01-11 12:23:12 (GMT+9)

    Call For Papers - CFP

    IEEE Communications Magazine

    Consumer Communications and Networking Series

    Submission Deadline: Jan 15, 2012

    Recent trends in consumer networking are that consumers are both

    creators and producers of content (albeit of varying quality!) and peer

    distribution is the natural model. This is one of the emerging trends

    that impact how consumers can use devices to create, manipulate, store,

    and access content ? and is surely a much different view compared to

    only five years ago where most experts still viewed the world in terms

    of servers and clients, producers and consumers as distinct and separate

    entities. Indeed, there are still dinosaur organizations out there today

    who are fighting a rearguard action to protect their dwindling revenue

    streams because they haven’t been brave enough to embrace this new

    model. Trends like this are ones that papers for the consumer

    communications and networking series should address.

    We have also seen the technological reach of existing solutions being

    applied in unconventional ways where all aspects of our digital lives

    are being consumed to provide novel platforms where interoperation

    between disparate technologies is now possible. For example, the

    automotive industry is now producing cars that include ad hoc networks

    designed to provide multimedia solutions as well as links to wide area

    communications via satellite networks. Using these networking

    capabilities and interfaces such as USB we see automobile functionality

    being extended. In this sense the boundaries between the car and

    conventional consumer devices are beginning to blur.

    Perhaps the sole technology responsible for the many technological

    advances we see today is communications. Example communications

    technologies include the emergence of 3G and 4G, LTE and WiMax,

    Bluetooth, Zigbee, Ultrawideband, TV-band, and Powerline and Free space

    optical. Applications of these technologies include personal and body

    area networking, home networking, game networking, ad-hoc networking,

    and sensor networking. These networks may be connected through

    networking layers that are cognitive, peer-to-peer enabled, and have the

    properties of self organisation and management. These networks will

    become key enablers where we are already seeing ubiquitous content

    distribution models, for example, television can now be viewed wherever

    we are and on any devices capable of connecting to one of the many

    networking paradigms defined above. With these networks we can expect a

    platform for true innovation where content distribution will overlay

    these networks using compression, rights management, delivery, and

    appropriate quality of service mechanisms that can be seamlessly moved

    over these next generation networks. All of this is made possible by

    networking, software and middleware that present to the service designer

    the tools to provide ease of use, security, and stunning interactivity

    to the end consumer.

    With this in mind the IEEE Communications Magazine is seeking papers

    that emphasize consumer networking in whatever physical environment it

    finds itself. Topics of interest include, but are not limited to the

    following:

    Scope of Contributions

    ? Wireless Multimedia Networks

    ? Body and Personal Area Networks

    ? Mobile Networks and Multimedia

    ? Emerging Wireless Technologies (UWB, OFDM, RFID, Zigbee, etc.)

    ? Distributed Network Protocols for Multimedia HD Audio/Video Networking

    ? Networked Appliances

    ? Entertainment Networks

    ? P2P Algorithms and Architectures for Consumer Electronics Peer

    Streaming, Networking and Applications

    ? Home Networking and Automation

    ? Next Generation Networks

    ? Pervasive Computing and Contextual Systems

    ? Middleware for Networked Consumer Devices

    ? Media and Device Adaptation

    ? Architecture, Platforms and Protocols for Networked Games and Virtual

    Worlds.

    ? Social Networking and Home Entertainment

    ? Music and Movie Distribution Models

    ? Augmented Reality

    ? Task Computing and the Home

    ? Home Sensor Networks

    ? Autonomic Home Networking

    ? Zero Configuration Networking

    ? Digital Rights Management

    ? Trust in Social Networks

    ? Voice/Video of IP

    Articles should be tutorial in nature, with the intended audience being all members of the communications technology communities. They should be written in a style comprehensible to readers outside the specialty of the article. Articles should not exceed 4500 words. Figures and tables should be limited to a combined total of six. Complete guidelines for prospective authors can be found at: http://dl.comsoc.org/livepubs/ci1/info/pub_guidelines.html. Please submit a PDF (preferred) or MSWORD formatted paper by Jan 15, 2012 via Manuscript Central (http://mc.manuscriptcentral.com/commag-ieee). Register or log in, and go to the Author Center. Follow the instructions there. Select the topic "Consumer Communications and Networking Series."

    Schedule for Submissions:

    Submission Deadline: Jan 15, 2012

    Notification of Acceptance: March 1, 2012

    Final Manuscript Due: April 1, 2012

    Publication Date: June 1, 2012

    Series Editors:

    Ali C. Begen, Cisco, Toronto, ON M5J 2T3 Canada

    abegenatcisco.com

    Mario Kolberg, University of Stirling, Stirling, UK

    mkoatcs.stir.ac.uk

    Madjid Merabti, Liverpool John Moores University, UK,

    M.Merabtiatljmu.ac.uk


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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