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    FDG 2011 - Foundations of Digital Games conference fdg2011

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    Website fdg2011.org | Want to Edit it Edit Freely

    Category FDG 2011

    Deadline: February 10, 2011 | Date: June 28, 2011-July 01, 2011

    Venue/Country: Bordeaux, France

    Updated: 2011-02-01 15:10:21 (GMT+9)

    Call For Papers - CFP

    The goal of the Foundations of Digital Games conference is to advance the scientific understanding of digital games, with an emphasis on substantial, evidence-based contributions to both the theory and practice of game design, engineering and applications. The 2011 conference will include presentation of peer-reviewed papers, posters and doctoral consortium submissions, invited talks and panels by academic and industry leaders, workshops and hands-on tutorials.

    Important dates

    Website open for submissions: 3 January 2011

    Paper and poster submissions due: 10 February 2011

    Paper and poster author notification: 12 April 2011

    Paper and poster camera-ready due: 3 May 2011

    Content areas

    Digital games are highly interdisciplinary. We therefore welcome submissions on a wide range of topics overlapping computer science, the social sciences, humanities and design, as long as there is a substantial and novel impact on digital games. These topics (in alphabetic order) include, but are not limited to:

    Artificial Intelligence: e.g., machine-learning or goal-based approaches to implementing NPCs or dynamic difficulty adjustment

    Curriculum: e.g., game development courses, game development in computer science courses

    Design: e.g., case studies of novel designs, new methodologies and theoretical frameworks

    Game Studies: e.g., empirical studies of player experience, social, economic and cultural interpretations, entertainment psychology

    Graphics: e.g., new modeling and rendering techniques, special effects

    Interactive Storytelling: e.g., story generation, drama management, digital characters.

    Mobile: e.g., smart phones, location-based games, augmented reality

    Networking: e.g., performance, security, latency, architectures

    Serious Games: e.g., for health, education, advertising, social change

    Social Games: e.g., technology, psychology and business models of

    Tools: e.g., game engines, tools for game development, content authoring, hosting

    User Interface: e.g., virtual and augmented reality, tangible interfaces, speech, brain

    We also expect submissions which overlap topics, such as a tool for developing game AI, or an empirical study of game education.

    Submissions Guidelines

    All paper and poster submissions will be rigorously peer reviewed for their significance, clarity and relevance to the advancement of the scientific and scholarly understanding of games. All full papers must describe a completed unit of work and include evaluation of the ideas presented. Poster submissions should describe novel work in progress that is not at the same level of maturity as a full submission.

    Full papers must not exceed eight pages, but can be shorter. We will review for quality not length! Poster submissions must not exceed three pages. All submissions must be submitted via http://fdg2011.confmaster.net and must comply with the official ACM proceedings format using one of the templates provided at http://www.acm.org/sigs/pubs/proceed/template.html

    All accepted paper and poster submissions will be published in the conference proceedings. For a paper or poster to appear in the proceedings, at least one author must register for the conference by the deadline for camera-ready copy submission.

    All papers and posters publications from FDG 2011 will be included in the ACM Digital Library.

    Submissions must not have been published previously. In addition, a submission identical to or substantially similar (or even a subset or superset) in content to one submitted to FDG should not be simultaneously under consideration at another conference or journal during the entire FDG review process (i.e., from the submission deadline until the notifications of decisions are emailed to authors).

    CALL FOR DOCTORAL CONSORTIUM

    [PDF version]

    The FDG 2011 Doctoral Consortium provides a supportive environment in which Ph.D. students can get early feedback on their research directions, both from fellow students and from experienced faculty in the area. The consortium is intended primarily for beginning Ph.D. students who intend to pursue a career in academia. Since the goal of the Doctoral Consortium is to enable greater number of new PhDs in the area, applications from students who are close to completing their PhD will have lower priority (or are discouraged).

    Important dates

    Doctoral Consortium proposal submissions: 20 February 2011

    Advisor support letter: 20 February 2011

    Doctoral Consortium notification of results: 12 April 2011


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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