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Category Computer science
Deadline: March 30, 2011 | Date: August 18, 2011-August 20, 2011
Venue/Country: Florence, Italy
Updated: 2011-03-02 05:26:33 (GMT+9)
 )Convitto della Calza, Florence, Italy August 18 to August 20, 2011THEME: Sketch and Gesture based InteractionVisual computing involves theory, methods and application of enhancing the visual space, along with human interaction, within the field of computing. One may visualize unstructured data, simple information structures, and more complicated structures such as automata, programs, and databases. Moreover, visual computing is a field that involves the representation or modeling of artifacts and their behaviors or executions. Thus, it is possible to visualize heaps, their execution or entire programs in which the heap plays an algorithmic role. The ways in which the human interacts with the heap through pure visualization, touch, or sound becomes a relevant issue. The concept of transformation is integral to visual computing, where it is often convenient to transform one type of object into another, sometimes for a specific group or individual.Aspects of visual computing are multi-facetted in goals that are to be achieved during information or language design. The following represents a short list of qualities that are of importance to the study within visual computing: efficiency, aesthetics, pleasure, emotion, engagement, immersion, collaboration, and culture. Aspects of art, engineering, and science play key roles where certain practitioners focus on design and engineering of visual interactions whereas others analyze and study these interactions (i.e., science).The International Workshop on Visual Languages and Computing will explore these issues, and will be held in conjunction with the 2011 International Conference of Distributed Multimedia Systems (http://www.ksi.edu/seke/dms11.html
)Convitto della Calza, Florence, Italy August 18 to August 20, 2011THEME: Sketch and Gesture based InteractionVisual computing involves theory, methods and application of enhancing the visual space, along with human interaction, within the field of computing. One may visualize unstructured data, simple information structures, and more complicated structures such as automata, programs, and databases. Moreover, visual computing is a field that involves the representation or modeling of artifacts and their behaviors or executions. Thus, it is possible to visualize heaps, their execution or entire programs in which the heap plays an algorithmic role. The ways in which the human interacts with the heap through pure visualization, touch, or sound becomes a relevant issue. The concept of transformation is integral to visual computing, where it is often convenient to transform one type of object into another, sometimes for a specific group or individual.Aspects of visual computing are multi-facetted in goals that are to be achieved during information or language design. The following represents a short list of qualities that are of importance to the study within visual computing: efficiency, aesthetics, pleasure, emotion, engagement, immersion, collaboration, and culture. Aspects of art, engineering, and science play key roles where certain practitioners focus on design and engineering of visual interactions whereas others analyze and study these interactions (i.e., science).The International Workshop on Visual Languages and Computing will explore these issues, and will be held in conjunction with the 2011 International Conference of Distributed Multimedia Systems (http://www.ksi.edu/seke/dms11.html ). This year's special theme will be on Sketch and Gesture based computer interaction, in which we seek research that further the usage of such technology in single or multi-user environments including design, scientific visualization, engineering, medicine, education, personal computing, and entertainment. This theme is open to new visual technologies in both 2D and 3D (real, virtual, or augmented reality) environments, where each environment continues to present unique challenges in creating, interacting and visualizing information. In addition to the special theme, we continue to solicit papers on all aspects and approaches to visual languages and computing, including interactive visual computing, computer-empowered visual computing, human-empowered visual computing, transformation algorithms for visual computing, and visual languages for visual computing. SUBMISSION OF PAPERS:Submissions that address research and development on the above and other related topics are strongly encouraged. All the submitted papers will be reviewed by the international Program Committee members. Accepted papers will be published in the Proceedings of DMS 2011. A selection of the best papers will be invited for subsequent publication in a special issue of the Journal of Visual Languages and Computing. Papers of up to six (6) IEEE double-column pages should be submitted electronically via the VLC 2011 paper submission page: http://conf.ksi.edu/vlc11/submit/SubmitPaper.php
). This year's special theme will be on Sketch and Gesture based computer interaction, in which we seek research that further the usage of such technology in single or multi-user environments including design, scientific visualization, engineering, medicine, education, personal computing, and entertainment. This theme is open to new visual technologies in both 2D and 3D (real, virtual, or augmented reality) environments, where each environment continues to present unique challenges in creating, interacting and visualizing information. In addition to the special theme, we continue to solicit papers on all aspects and approaches to visual languages and computing, including interactive visual computing, computer-empowered visual computing, human-empowered visual computing, transformation algorithms for visual computing, and visual languages for visual computing. SUBMISSION OF PAPERS:Submissions that address research and development on the above and other related topics are strongly encouraged. All the submitted papers will be reviewed by the international Program Committee members. Accepted papers will be published in the Proceedings of DMS 2011. A selection of the best papers will be invited for subsequent publication in a special issue of the Journal of Visual Languages and Computing. Papers of up to six (6) IEEE double-column pages should be submitted electronically via the VLC 2011 paper submission page: http://conf.ksi.edu/vlc11/submit/SubmitPaper.php (submission site will be open Jan 1, 2011).IMPORTANT DATES:Paper submission due: March 30, 2011 Notification of acceptance: June 20, 2011 Camera-ready copy: July 11, 2011 Early conference registration due: July 11, 2011 CONTACT INFORMATION:VLC'11 SecretariatKnowledge Systems Institute 3420 Main Street, Skokie, IL 60016, USA Tel: 1 847 679 3135 Fax: 1 847 679 3166 E-mail: vlc10
 (submission site will be open Jan 1, 2011).IMPORTANT DATES:Paper submission due: March 30, 2011 Notification of acceptance: June 20, 2011 Camera-ready copy: July 11, 2011 Early conference registration due: July 11, 2011 CONTACT INFORMATION:VLC'11 SecretariatKnowledge Systems Institute 3420 Main Street, Skokie, IL 60016, USA Tel: 1 847 679 3135 Fax: 1 847 679 3166 E-mail: vlc10 ksi.edu CONFERENCE LISTED BY:DBLP INSPEC
ksi.edu CONFERENCE LISTED BY:DBLP INSPECKeywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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