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    UBIHCI 2011 - International Workshop on Ubiquitous Human-Computer Interaction - UbiHCI 2011

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    Website hci2011.org | Want to Edit it Edit Freely

    Category UBIHCI 2011

    Deadline: April 15, 2011 | Date: August 11, 2011-August 13, 2011

    Venue/Country: Enshi, China

    Updated: 2011-03-04 12:53:06 (GMT+9)

    Call For Papers - CFP

    First International Workshop on Ubiquitous Human-Computer Interaction (UbiHCI 2011) encourages full papers and notes that reflect the breadth and scope of UbiHCI on Ubiquitous research, including conceptual development, empirical investigations, technological advances, user experiences, and more. All papers should clearly compare and contrast how the work relates to previous research or experience, what aspects of the work are new, and the major contributions it makes. Although it is expected that papers will focus on one or a small number of the aforementioned areas, authors should write for the broader UbiHCI audience, and make clear how the work contributes to the UbiHCI field as a whole.

    We solicit original research and technical papers not published elsewhere focusing on the following topics (but not limited to):

    1. Theory and Architecture

    Ubiquitous and pervasive computing

    Human-computer interaction in ubiquitous computing environments

    Formal methods in HCI

    User centered design tools and methods for mobile systems

    User modeling and personalization

    Model-based design of interactive mobile systems

    Mobile and ubiquitous data management and processing

    Mobile user interfaces

    Ubiquitous user-generated content

    Visualization techniques for the mobile context

    Group interaction and mobility

    Multimodal interaction (including audio and speech)

    Multi-cultural interaction

    Context-aware systems

    Extending awareness, contextualization and collaboration

    Education about HCI

    Human-work interaction design

    Computer supported cooperative work

    Artificial intelligence and agents

    User modeling and adaptation

    Support for creativity and learning

    2. Software and Application

    Case studies

    Context- and location-aware applications and services

    Mobile social media & user generated content

    Designing web sites for ubiquitous devices

    Constructing, deploying and prototyping of ubiquitous applications

    Mobile and ubiquitous computing support for collaborative learning

    Ubiquitous e-development (business, science, health, learning, etc.)

    Emerging industrial/business/scientific ubiquitous scenarios

    Content management and delivery for ubiquitous environment

    Personal assistance with ubiquitous devices

    Interfaces for mobile communities

    Evaluation of user models for ubiquitous environments


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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